Working on some fan art of Bates Motel / Psycho. I saw the original location at Universal Studios as a kid, and when I saw the series now I wanted to create the mansion. I have used references from both the psycho location and the Bates Motel-series location. I took some screenshots from the series as well. The geometry is mostly done. Some tweaking here and there still needed. I am starting on material creation and composition next.
Finished up the old worn and rusty fan. Put it up on CGtrader.
CGtrader got this architectural details contests so I thought I would make a few old, worn models. First WIP almost done. Just need to tweak geometry and shaders some.
A product modeling shot and render of Nogne microbrewery beer.
The tubecap is a really handy primitive that lets you decide the inner and outer radius and segments.
Tested out the history video creation function in zbrush. Nice feature.