Working on some different new pieces for an updated portfolio. This is one piece I am working on.
Started to set up composition for the piece. When I get satisfied with that I will finalize shaders and a couple of small things I still need to model, and then head on into post-process.
Working on some fan art of Bates Motel / Psycho. I saw the original location at Universal Studios as a kid, and when I saw the series now I wanted to create the mansion. I have used references from both the psycho location and the Bates Motel-series location. I took some screenshots from the series as well. The geometry is mostly done. Some tweaking here and there still needed. I am starting on material creation and composition next.
Finished up the old worn and rusty fan. Put it up on CGtrader.
Another model almost ready for shading.
CGtrader got this architectural details contests so I thought I would make a few old, worn models. First WIP almost done. Just need to tweak geometry and shaders some.
A product modeling shot and render of Nogne microbrewery beer.
Did a quick model in 3DS max and ran it through keyshot. No post-process, just a quick simple render, but already looking good. Changing up my workflow for product design.