After 14 years working with printing, restoring and retouching photos professionally, I went freelance full-time. Since then I have added 3D design to my toolset and I always work hard to give the best results possible.
As a modeler I currently specialize in interior modeling, and game-ready low poly objects.
As a photo editer, my main area for years were photo restoration and photo retouch.
Doing 2D editing and 3D modeling and rendering, gives me a large base of knowledge in lighting, colors, textures, shadows, and general form, which complement the different types of work I do very well. It also gives me a broad insight into different softwares. Paired with some minor knowledge in coding, I am able to see behind the tools, and see the fundamentals that always is found in any job no matter the software.
In my full toolset I use: Photoshop, Illustrator, Zbrush, 3DS max, Keyshot. I render 3D work mainly in V-Ray.