UE4 WIP – Swamp House

Currently creating a swamp scene in unreal engine 4. My main focus with the scene is getting better understanding of lighting in UE4 and the post-process volume, but I am also trying to create some sort of story by using some simple props. Currently need to finish up a few models I need in the scene, then go back and unwrap and texture parts of the cabin and the pathway that are currently just thrown together to get a sense of the scene.

 

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