Rah Zbrush Speed Sculpt

I’m really greatful to the techniques and work demonstrated by Dominic Qwek. His work really makes me push through quicker to get to where I want to be. Did another speed sculpt, this time I named him Rah. Zbrush, Keyshot and Photoshop was used for this bust. I did spend more time on this one,  so it’s really not a speed sculpt anymore when you pass that 3 hour mark, but anyhow… Enjoy 🙂



Keyshot pipeline

My architectural modeling has currently taken a backseat to my anatomy studies and creature design. I’ve just started to implement Keyshot in my pipeline for concept modeling. This bust was done in Zbrush with renders in Keyshot and additonal edits within Photoshop.